Listed here are samples of some of the effects caused by various magic
spells and songs in the game. Other types of magic and songs can be
found. (Sorted by Name, then the Level (LV), and finally its effect)
Cure , LV1
Recover HP. Attack the Undead.
Read enemy information.
Cleanse poison from body.
Shrink and brings back to normal.
Recover HP, stronger version of Cure.
Recover Knockout. HP recovers a little.
Affect brain and causes Confusion.
Reduce battle speed.
Slow down time lapse around enemies.
Recover HP at a designated time.
Disable spells and songs.
Speed up time lapse around allies.
Prevent damage received from the ground.
Reduce HP to half with Gravity Bomb.
Stop time around enemies for a limited time.
Escape from dungeons and battle.
Cast “Death” on enemies with levels that are multiples of 5
Song Turns enemies into Toads.
Blinds enemies with powerful Light.
Sacrifice a character in order to recover party.
Drains enemies’ HP.
Explodes oneself to damage enemies.
Damage enemies who are weak against the power of Wind.
Attack with a powerful invisible Punch.
Recover all members with the amount of the character’s HP.
Become dead after 30 counts.
Attack with Flames (small damage).
Attack with Ice (small damage).
Attack with Lightning (small damage).
Slowly drain HP with the power of Poison.
Put enemies to Sleep.
Turns enemies into Frogs; Turns them back.
Attack with Flames (medium damage).
Attack with Ice (medium damage).
Attack with Lightning (medium damage).
Summon Chocobo to kick enemies.
Attack using Wind and party’s HP gets recovered.
Cling onto enemies and stops movement.
Summon Blizzard and freezes enemies.
Strike enemies with powerful Lightning.
Burn enemies with Flames from hell.
Attack all enemies by causing an Earthquake.
Increase “Power” of all allies.
Increase “Speed” of all allies.
Increase “Strength” of all allies.
Increase “MP” of all allies.
Increase “Level” of all allies.
Give damage to “Undead” types.
Stop all enemy movement.
Confuse all enemies.