Panic Network

Enemy Skills H1

ANGEL WHISPER:
Description: Restores HP, fixes status ailments and brings a dead ally back to life. Also, sets a target HP below 7,000 for a character.

Location / Enemy learned from: You can learn to angel whisper from Pollensalita, who is dressed in a yellow swimsuit and found at Northern Cave Crater (follow the right-hand path). You will need to manipulate the enemy for this to work.

AQUALUNG:
Description: This will cast a powerful water-elemental, which will cause damage to all targets.

Location / Enemy learned from: You can learn the move from Harpy (which you can manipulate) - which can be found in the Gold Saucer Area at the edge of the deserts - or Serpent – located at the Crashed Gelinka.

BIG GUARD:
Description: This casts the spells M-Barrier, Barrier and Haste on all allies.

Location / Enemy learned from: To learn Big Guard manipulate Beach Plug, who can be found at the shores of Corel Area and Gold Saucer Area.

BAD BREATH:
Description: Multiple status ailments to all targets, including Bio, Sleepel, Minimum, Frog, Confu, and Silence)

Location / Enemy learned from: Malboro –a large green plant with equally large mouth - can teach you this move. These plants can be found at Gaea’s Cliff (Disc 2) and Northern Cave Crater (Disc 3).

BETA:
Description: Causes fire-elemental damage against all targets.

Location / Enemy learned from: You can learn Beta from Midgar Zolom - a massive snake – who lurks in the marshes found near the Chocobo Farm. Be aware as you will need to reduce its HP by half before it will cast this.

CHOCOBUCKLE:
Description: This is non-elemental, and will cause damage proportional to the number of times that you have escaped (i.e. the more escapes, the more points per hit)

Location / Enemy learned from: For this move find a LV 4 Chocobo and use Chocobo Lure Materia. Then use a Mimett Green, followed by a L4 Suicide, the Chocobo will then counter with the Chocobuckle.

DRAGON FORCE:
Description: This will raise one ally’s defence, plus their magical defence by 50%.

Location / Enemy learned from: To gain this find and manipulate a Dark Dragon – the dark blue ones – in the Northern Cave Crater.

DEATH FORCE:
Description: Makes a character immune to Death.

Location / Enemy learned from: This can be learned by manipulating the large blue turtle, Adamantaimai, which lives on the shores of Wutai Area.

DEATH SENTENCE:
Description: The victim will die after the counter goes from 0 to 60

Location / Enemy learned from: Manipulate the Gi Spectors or Sneaky Step found at Cave of Gi; or from Boundfat – the ball-shaped enemies - found at the Coral Valley of Forgotten Capital.

FLAME THROWER:
Description: Causes fire-elemental damage to an enemy.

Location / Enemy learned from: Learn to throw flames from Arkdragon – dragons that are like sea-horse - found at Mythril Mine; or from the Dragon at Mountain Nibelheim. You can choose to use manipulation on these two.

FROG SONG:
Description: This spell casts Toad and Sleep on a target.

Location / Enemy learned from: Learn this from Touch Me – who you can manipulate - in Gongaga Forests or from the Toxic Frog who dwells in the Temple of Ancients.

GOBLIN PUNCH:
Description: This causes weak non-elemental damage against one enemy (damage is dependent on the experience of whoever casts the spell; if this is equal it will rise to multiple damage).

Location / Enemy learned from: Find and manipulate the Goblins at Goblin forests, which are on the island north of Kalm.

L4 SUICIDE:
Description: Causes Death + Mini on all targets with multiple levels of four.

Location / Enemy learned from: L4 suicide is learned from Mu, who lives in the Grasslands Area; or from Trickplay in the grassy areas of Icicle Area. Both look like a squirrel sitting in a wheelbarrow.

L5 DEATH:
Description: This kills off any enemies who have levels which are multiple of five instantly.

Location / Enemy learned from: Get this skill from Parasite – a leech-like monster – you will come across at Northern Cave (Disc 3)

LASER:
Description: Will reduce an enemy’s current HP by half.

Location / Enemy learned from: Learn Laser by manipulating Death Claws – white creatures with six claws – locked in Corel Prison (Disc 1 only); or the Dark Dragon encountered at Northern Cave in Disc 3.

MAGIC BREATH:
Description: This will cast a powerful lightning/fire/ice elemental damage against all targets.

Location / Enemy learned from: Gain Magic Breath by manipulating Stilva – which are giant red spiders – which you will find at Gaea’s Cliff (Disc 2); or Parasite encountered at Northern Cave (Disc 3).

METRA MAGIC:
Description: Causes average non-elemental magical damage to all enemies.

Location / Enemy learned from: To get this skill, manipulate either the Custom Sweepers – robots with machine guns as hands - located outside Midgar Area; or Bull Motors - wheeled robots - found at Corel Prison.

MAGIC HAMMER:
Description: Will drain 100 MP from one target.

Location / Enemy learned from: Find and manipulate Razor Weed at the grassy Wutai Areas.

PANDORA’S BOX:
Description: Causes a huge blast of physical damage on all enemies.

Location / Enemy learned from: Learn this move form Dragon Zombies - skeleton dragons – living in the Northern Cave - Right Path (Disc 3).

ROULETTE:
Description: Selects a random enemy and casts Sudden Death and Death. It can also be cast on allies.

Location / Enemy learned from: Get this skill by manipulating Death Dealers - jesters - found at Northern Cave - Right Path (Disc 3).

SHADOW FLARE:
Description: Causes a blast of non-elemental magical damage on one victim.

Location / Enemy learned from: Learn to Shadow Flare from Ultimate Weapon – found on the quest of getting Cloud’s Ultimate Weapon, Ruby Weapon or Dragon Zombies in the Northern Cave - Right Path (Disc 3).

TRINE:
Description: A powerful lightning-elemental damage to all targets

Location / Enemy learned from: Gain Trine from Godo (Wutai Side Quest #2 BOSS); or Materia Keeper (Mountain Nibel Boss (Disc 1)); or Stilva at Gaea’s Cliff (Disc 2).

WHITE WIND:
Description: Restores HP and cures status ailments proportionally to the current HP of the character.

Location / Enemy learned from: Learn this by manipulating Beach Plug found at the shores of Corel Area and Gold Saucer Area.

????:
Description: This is a non-elemental attack, which causes damage against one enemy (based on amount received of the caster)

Location / Enemy learned from: Gain this skill from Jersey - pendulum-esque enemies – dwelling in the Nibelheim Mansion; or from Behemoths - the purple dinosaur with two horns - encounter at Sector 8 (Disc 2). You need to receive damage to learn ????. You will also need to damage the enemy severely otherwise it will not use this attack.

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