Panic Network

Status Effects H1

It is possible to receive Status Abnormalities from enemy attacks.
Some examples of these effects and their respective cures are listed
below.

Status Abnormalities which remain after battle

Poison - HP decreases with activity. Cure with Antidote (item).

Petrify - Character cannot participate in battle. Recover with Soft
(item).

Darkness - Physical Attack Hit Rate decreases. recover with Eye Drops
(item).

Silence - Character cannot use the , , or
commands. Recover with Echo Screen (item).

* The above abnormalities (Poison, Petrify, Darkness, and Silence)
may also be cured with Remedy (item) or Esuna (magic).

Zombie - Recovery items and magic effects deal damage. Recover by
using Holy Water (item) or Dispel (magic).

KO - Once the HP of a party member reaches 0, that party member
can no longer participate in the battle. Recover with
Phoenix Down (item) or Recovery magic.

Status Abnormalities during battle

Sleep - ATB Gauge stops when the character falls asleep. Recover
when hit by Physical Attacks or with the passage of time.

Curse - Limit Breaks cannot be activated. Recover with the
passage of time or with Holy Water (item).

Berserk - Character will attack enemies automatically. The player
will have no control over the character.

Confuse - Commands will be randomly selected. The player will have
no control over the character.

* The above abnormalities (Sleep, Curse, Berserk, and Confuse) may
also be cured with Remedy (item) or Esuna (magic).

Slow - The ATB Gauge decreases its speed. Recover with the
passage of time, Esuna (Magic), or Haste (Magic).

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