Well obviously for anyone here who stuck with FF7 this seems a ridiculous question (I voted for awesome, basically :P), but it did prompt me to ask myself, did I like all aspects of FF7? The answer to that would have to be no, sadly!
Let me elaborate before you throw the in-house naysayer cabbages at me. FF7 did boast a plethora of great features, including (but not exclusively) a captivating story line, intriguing characters (well, some. I loved the decorum and cautious intellect of Red XIII, but Cloud's attitude grated often), amazing graphics, fantastic music and a brilliantly diverse game universe. However, I do have a few gripes.
Gripe 1!
Slow start. Now it may be argued this is redundant, as the start is all just part of the overall experience and as it is builds a strong foundation, but I don't think this is the case. I think the start was slow, the first tasks tedious and dull, and didn't even give a glimpse of what the game was to become. It made a mockery of the later epic story with slabs of dressing in drag. I think it's as necessary as in music, poetry, film or literature to have your audience hooked from the start, and FF7 didn't grab me right away the way it did later on.
Gripe 2!
The frequency of random battles in some places! Okay, okay, they're necessary, but it frequently was more than I could hack. I don't rush these things, so my characters were already well prepared for any confrontations, but please. It's SO frustrating when you're having to backtrack through hordes and hordes of puny enemies, each taking from you an adequate slice of time sprinkled with the consumation of time by the contorted normal screen and the little high angle shot-reverse shots as the battle-to-be was loaded.
Gripe 3!
The main battle theme. There's only one and, despite it being a good tune, it's not in the quantity I have to sit through it. As I said it is a good tune, but it's nowhere NEAR the quality of FFVI's (III's for you north Americans) "the decisive battle" and soon got really dull for me.
Gripe 4!
Only 3 people on my team. I'd got used to this in FFVI and didn't like the fourth player getting the axe (and i'm not talking about an enchanted item) because of what I can only guess at being hardware limitations.
That's all. I seriously am an FFVII lover, it's one of my favourite video game experiences ever, but these things really began to mar it for me.
All IMO, of course.
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