I've explored most of the accessible first floor, gotten to the second floor, and I was stuck in the halls to the right and directly below the save point, as the purple MetroidFusion things kept killing me. By careful examination of my strategy, I realised they could be damaged using a big attack, and by luck (whilst noticing an FFX save file, while reorganizing the files on my memorycards), I realised that save points might restore HP. I chewcked, they do, and so I've cleared about... Maybve 10 or 11 rooms on the second floor, possibly more since I don;t recall the map north of the save point.
The one thing I didn;t like about it: the rooms with the parallel bars to cross the pit. GRAH! Spent 40 minutes trying to get across, and that was only because I fell off the edge of the opposite floor after 10 and had to start over.
So, does it get interesting in any ways that won;t spoil the story until I reach the point at which it occurs?
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