
08-06-2008, 06:48 PM
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Semi-regular Poster
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Location: NO YOUR GONNA SIC UR EVIL BUNNIES ON ME
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yo can i b in, and if i can, can someone plz catch me up on wats goin on??? cause im to tired to read it lol
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08-06-2008, 07:13 PM
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Equinox
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Join Date: Jan 2007
Location: Find the deepest darkest corner of your mind, and make it real. I am there bearing light.
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Originally Posted by Terminal Est
Note, this is not a ''posting game'' per se, nor is it an RPG, but I had thought it would fit here rather well...
Zombies have overrun the Earth, every country is in chaos, every city is a disaster...however, I have a plan, I have been expecting this for quite a while now and have been ready.
I have a hideout in the mountains, where we are safe from all the zombies...there are only a few of us who have managed to reach this sanctuary, and there is enough food and water to last us a considerate while. We have means of fighting back and surviving, however...
In order to maintain our security from the never ending zombies, we must keep working. We need to keep fighting the zombies and stop them from entering, to find more food and water, tend to our injured and build shelter. We need to go on scouting missions to find all sorts of supplies, and try to discover what is happening. We need emotional and mental support because, well, walking dead people wanting to eat you can be rather taxing. And...we need to rebuild the human race!
So, in such a situation, what do each of you do in order to contribute?
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We are debating a hypothetical situation for those who don't know.
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Originally Posted by Terminal Est.
It is ridiculous indeed to involve pastries and philosophy together, but it may actually make some sense.
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08-06-2008, 10:05 PM
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What do you mean hypothetical? (Joking)
It's really interesting. one important thing to remembewr is to account for the flaws in anything you plan on (we need a source of replenishable water), then account for the flaws in that (got to make sure it isn;t contaminated), while making sure not to go over what you can feasibly do (for another example example, I could steal and probably drive a big rig, but I could not do so with a helicopter or boat).
So, lets use Noxas' arrival as a scenario. Someone approaches our colony (based on, but not actually Noxas). He says he is someone we know, and from what we see appears to be him. He wishes to join. Do we
A. Allow him entrance, under the conditon he stays in a holding cell while in the colony (but most likely with permission to leave the camp when he so wi\shes) until we finish deliberation on the subject and know that he is not infected. We allow im food and water until it is determined one way or the other,
B. Allow him free entrance as a guest for a limited time, then either kick him out or allow him to stay as a contributing member of the colony
C. Bar his entrance from the colony until we find him to be iuninfected and at least somewhat loyal.
There are others options, but most of them assume that the colony has degenerated to an uncivilized Battle Royale alliance, and possibly inhumanly insane, So I wont bother listing those, as we would be beyond voting at that point.
Anyway, I would go with option A. It allows him to chose whether he prefers restricted access to the colony, or being completely barred for the time being. Option B would jeopardizse the colony, and option C would be unfair.
And, Noxas, I'm not talking about you. You just made me think of this situatuion. You are free to join the thread, I assume as a member of the colony.
Last edited by JET73L : 08-06-2008 at 10:14 PM.
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08-07-2008, 01:20 AM
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Gothikus Industrialis
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Join Date: Jun 2006
Location: In a can of soup.
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There is nothing hypothetical about this, oh no, ha ha...XD
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Testing the zombiesz is essential, as is testing the virus. THe former would allow us to detewrmine more effecient ways to destroy zombies, or even to turn them back if they aren;t solanum zombies, but like 28days later zombies, with some sort of mind-altering viruys rather than physiology-altering. Studying the virus would be necessary, because otherwise we couldn;t trust the animals and vegetables we raise for food. High-powered microscopes, slides, that sort of thing would be useful for that.
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Ho hum. I had forgotten to elaborate about this. What I always loved of zombie films is when they explain nothing, it makes it scarier...
So one thing we would need, is some sort of method to reach the rest of the world with, such as radios, televisions, and perhaps even computers, if the Internet still works...and telephones, too. So far, we cannot even know if it is a virus or not...we do not know if this is man made, or God's work, muuwahahaha cough.
We would have to find out where else in the world this might be occurring, and perhaps it might be the entire world. Communication and experiments are important, perhaps we shall find out if it is a virus or something else if we work hard enough at it, but we must remember, survival comes first.
As for what sort of zombies we are dealing with, well I will keep it simple, we are invaded by the classic, brainless shuffling zombie, who might learn how to open a door on its own, or use a gun if one would be so inclined to tame a zombie and teach it how. They are not smart, but are in numbers, and can slowly adapt to their environments. They cannot run, but their bite alone is lethal, as there is no known cure and spreads in about three days, depending on the severity of the wound.
Also...I do not know yet if animals are affected by the the zombies...they only eat human flesh, but when desperate, they will attack animals. And THEY might be different. A zombie dog in Resident Evil was always much speedier than the human zombies...we would have to be careful.
But if I see a zombie cow or something, I will merely laugh. 
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08-07-2008, 01:35 AM
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Quote:
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Originally Posted by Terminal Est
But if I see a zombie cow or something, I will merely laugh. 
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And then have your skull opened by a zombie cow. THose suckers have tough teeth, and I assume that they become sentient, able to work together, and completely evil when zombified (unlikely, but hey, we're talking about zombies here, let alone zombie cows.)
Anyway, as to the radio, I've mentioned often through this thread the need for commucation devices. A computer would be useful if another group has one that works, and the internet is still intact, but I would go for the good old transistor, CB, or HAM radio- assuming someone actually knows how to operate a HAM radio on multiple wavelengths. If not, it would make more sense to make a trek to a nearby radio tower and attempt to rig it for a constant, looping all-channels broadcast of a contact point near our location (giving away our exact location would be a very bad idea in a post-apocalyptic world).
I get the feeling there's something we're forgetting... Food, water, supplies, communication, reproduction, weapons (hunting food/hunting zombies/defense), power cells/solar converters, books and possibly games... Shelter... All discussed, anything else?
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08-07-2008, 03:09 PM
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Über Poster
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Location: I live in a giant bucket!
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In a world end scenario we have power from stations for anywhere up to a week. After the power stations fail we lose internet telephones and TV simultaneously. Even Mobile phones wouldn't work because the ground level masts wouldn't have power to boost the signal.
GPS would work though being a straight triangulation between two sattelites. I have no idea how long a sattelite can power itself for though without repairs.
and when it comes to new survivors, I think a simple check of any bitemarks or scratches would suffice until we had a more accurate testing means. We shouldn't let anyone in who refuses to show if they have any marks because:
a) they're probably hiding a bitemark
or
b) if they don't, they're jsut plain untrustworthy.
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08-07-2008, 07:47 PM
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I think GPS sattelites are recalculated every 3 minutes, but they become unreliable after about a week. I don;t know if that's accurate, though. For a long-term thing, it would be more reliable to set up one of those ground-based systems, if we end up spread out far enough that landmarks and/or compasses are unusable.
As to communication, I was thinking about how long the servers and hubs would remain intact, I completely forgot that they have theior own, often municipal power sources. Thus, the comm radios.
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08-07-2008, 11:17 PM
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Borderless Cloud
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Quote:
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Originally Posted by JET73L
So, lets use Noxas' arrival as a scenario. Someone approaches our colony (based on, but not actually Noxas). He says he is someone we know, and from what we see appears to be him. He wishes to join.
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Hmm, this is a good point, we would need some way of testing if people have been bitten or not, but not yet a zombie. So someone had better a be a brilliant scientist and bring lots of test tubes and stuff, or we may be in trouble one night when a new person suddenly turns on us.
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08-09-2008, 01:26 PM
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Semi-regular Poster
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Location: NO YOUR GONNA SIC UR EVIL BUNNIES ON ME
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can zombies talk??
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08-09-2008, 10:06 PM
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Typically, no, but infected people who haven;t died yet can, as can people from other groups who simply want to invade, steal our supplies and leave us for the wolves/coyotes/mountain lions (dependiogn on location) and zombies.
One thing we could do is try and find a sealable arena or gymnasium, for zombie-free recreation in a less enclosed-seeming space than the cave. Dances, laser tag/paintball, indoor baseball, that sort of thing, after the colony gets to the point where it can spare at least a few people at a time. Otherwise, someone'd go stir-crazy, and either the security of the colony would be compromised, or they'd go for a walk and basically be zombie bait.
(we could also use it for, or find, a shooting range. So people who arten;t often on hunting duty don;t get rusty. We can always... retreive more slatpeter and sulfur from herbal or chemical stores, and gunpowder and cartridges from ammo shops.)
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