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Originally Posted by Terminal Est
Will you attempt to defeat the weapons this way as well? That might be next to impossible, as mostly, specific materia combination is required, and the first weapons have only a few slots...but if you manage, you are a God indeed. Sounds as an interesting idea though. I wonder if I am good enough to do this?
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Absolutely, I think anyone can do this, you just need to take the time to develop your levels… and I know you do this anyways T. You would find it fun.
Well so far most of my characters are at about level 25 and I’m just exploring the western continent now. Cloud is taking off anywhere from 90-150 HPs per attack away from his victims with the Buster Sword, so he’s doing pretty well. His limit breaks do considerably better (as they should) by taking off about 500-600 HPs. I’ve given him things like the Counter materia and Power Wrist accessory to increase the damage.
The biggest change to the overall game play I have noticed is that the battles just simply take a lot longer. Normally this isn’t a problem (I like the battles anyways), but it would seem that I have come upon my first real snag (and challenge) in the game. It is taking place in the Cave of the Gi in the depths of the Cosmo Canyon. There are a lot of two types of monsters in this cave that cast Doom (Gi Spectors and Sneaky Steps). Traditionally when I have encountered Doom I simply have been able to wipe-out anything in the battle before the clock runs out… but because of my player’s weaker weapons and the resulting longer battles, this is proving to be a challenge which I had never before faced in this part of the game… in fact it was the first time all three of my players had died in this game. I learned a very valuable lesson; Doom with the Haste spell cast is DEADLY! Oh man I couldn’t whip out those phoenix downs outta my pocket fast enough, the countdown timer just goes too fast. So it looks like I just gotta take my time a little more, and maybe some stronger magic, meh, it’s all good though.
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Originally Posted by Miss Lockheart
I've heard of a method that someone has used where they used the materia assingment to create "jobs" for their characters eg. creating a white mage with healing materia, creating a monk etc. That would be really interesting, and you'll have to let me know which materia you choose for each character, see if it fits into the job theory.
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As for what materia I’m using for each player, well…
Cloud’s Buster Sword initially comes with two slots which have Ice and Lightning… so I've stuck with these as part of the overall grand ensemble and have chosen these two magic materias as the only ones Cloud will hold because any more will bring down his strength at least two points each, and every bit helps. His bangle holds mostly Independent materia such as Cover, Counter, and HP Plus… Oh, and I also couldn’t help but give him the Time materia (but only because Haste is my favorite video game spell to use, and it makes Cloud a total bad-ass, YAOOOWWW!!!)
I’ve given Tifa’s Leather Gloves the materia Steal (but I will be replacing this with Deathblow once I get it, and will eventually give the Steal materia to Yuffie). Her bangle holds a Restore with an All materia, as well as a Lightning materia that is currently at level 2 (which will eventually be Ultima later in the game).
Barret’s Gatling Gun has a Fire materia (eventually will be Comet).
Aeris’ Guard Stick has one material slot which I have given Life. Her bangle holds Restore with an All material, as well as Heal and MP Plus.
Red XIII’s Myrith Clip has two material slots… so I gave him Added Effect with Fire.
He holds Bio on his bangle (which I alternate with the Fire with the Added Effect for a nasty bite).
Cait Sith comes with Manipulate and Transform on his yellow megaphone when you get him, so he’s keeping those. I’ve also loaded him up with mostly Command materia since his high Luck stat makes these perfect for him. So he also has Sense and Enemy Skill and I will be giving him Morph and Mime once I get them. As well as the Chocobo Lure materia for a little extra Luck since most of limit breaks such as Dice depend on this.
I currently have no Summons equipped, and am probably gonna keep it that way, at least until I get Odin (probably for Vincent) or Pheonix (probably for Tifa, along with the Final Strike).
I have not gotten Yuffie, Cid or Vincent yet, that will be next after I do a little more leveling. But I expect that I will be giving Yuffie the Steal material which Tifa is temporarily developing, and Vincent will be given different magic materia from everyone else such as Gravity and Seal as well as status changing Materias like Time and Mystify. Cid will probably have (other than whatever materia he starts with) magic similar to that of Barret and/or Red XIII. I havn’t decided yet.
I’ve got some work to do at the Gold Saucer, as there are several Meterias here that I want… such as the Exp. Plus materia for Aeris, Speed Plus for Tifa, and Pre-emptive Strike materia for Cloud. But one thing at a time I suppose. No rush.
These are just my preferences, obviously everyone is different and would want to switch around some of the choices I’ve made.
As for the accessories, I’ve tried to pick the pieces that best suit their character’s strengths… so Cloud is stuck with the Power Wrist for now (eventually will be replaced with the Champion Belt). Tifa has been given a Chocobo Feather to increase her Dexterity which aids in hand-to-hand combat. And Aeris is given a Protect Vest to aid in her strong constitution against poisons and status ailments.
Other than that, I’m really enjoying this challenge… I’ll keep you all posted on how the progress goes. Cheers.