Abilities 
| Sora | Donald | Goofy | Tarzan | Aladdin | Ariel | Jack Skellington | Peter Pan | Beast | |||
|
Sora’s Abilities |
|||
| Name | Description |
Learned At |
AP Required |
| Air Combo Plus |
Extends aerial combo attack by one step. Equip more to Extend it further. |
Level 27 | 1 |
| Berserk |
Boosts attack power when HP is critically low. Combine with a weapon skill for more power. |
Level 21 | 1 |
|
Cheer |
Increases the Summons MP gauge, giving them more time and attack per battle. Equip to whole party to boost effect. |
Given to Sora | 1 |
| Combo Plus |
Extends ground combo attack by one |
Level 9 | 1 |
| Dodge Roll |
Dive and roll to evade attack by pressing the Square Button. |
Boss Battle |
1 |
| Scan |
View an enemy’s HP gauge during battle. |
Level 15 |
1 |
| Vortex |
Close the distance to nearby enemies with this powerful spinning attack. |
Level 12 | 1 |
| Aerial Sweep |
Leap at an airborne enemy and strike a mighty blow. |
Level 30 | 2 |
| Counterattack |
Strike back after blocking an enemy blow. Successful counterattacks restore MP. |
Level 24 | 2 |
| Guard |
Guard against an enemy attack by pressing the Square Button. |
Level 36 | 2 |
| Jackpot |
Receive more munny and HP/MP balls in battle. Equip to whole party to boost effect. |
Level 63 | 2 |
| MP Rage |
Recover MP whenever you’re hit in battle. Heavier damage restores more MP. Equip more to boost effect. |
Level 57 | 2 |
| Second Chance |
Keep 1 HP even after taking a critical hit. |
Level 51 | 2 |
|
Treasure Magnet |
Attract nearby HP/MP balls, munny, and items. Equip two to attract them even further away. |
Level 33 | 2 |
| Blitz |
Strike enemies ahead of you with a |
Level 18 | 3 |
| Critical Plus |
Increases odds of dealing critical damage. Equip more to boost effect. |
Level 48 |
3 |
| Lucky Strike |
Raises luck so that enemies drop rare items more often. Equip to entire party to boost effect. |
Level 69 | 3 |
| MP Haste |
Boost MP recovery rate in battle, allowing more spell casting. |
Level 45 | 3 |
| Sonic Blade |
Slash an enemy while rushing past. Select follow-up attack at the right time for a combo |
Given To Sora | 3 |
|
Strike Raid |
Hurl the Keyblade at an enemy. Select the follow up attack at the right time to unleash Ragnorak. |
Boss Battle | 3 |
| Ars Arcanum |
A formidable attack. After a combo, |
Boss Battle | 4 |
| Ragnarok |
After aerial combo, select follow-up attack at the right time to unleash Ragnorak. |
Boss Battle |
4 |
| Trinity Limit |
Channel the party the parties remaining MP to crush surrounding foes. Minimum 3 MP. |
Boss Battle |
5 |
|
Donald’s Abilities |
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| Name | Description |
Learned At |
AP Required |
| Berserk |
Boosts attack power when HP is critically low. Combine with a weapon skill for more power. |
Level 36 |
1 |
| Cheer |
Increases the Summons MP gauge, giving them more time and attack per battle. Equip to whole party to boost effect. |
Boss Battle | 1 |
| Jackpot |
Receive more munny and HP/MP balls in battle. Equip to whole party to boost effect. |
Level 54 | 2 |
| MP Rage |
Recover MP whenever you’re hit in battle. Heavier damage restores more MP. Equip more to boost effect. |
Level 20 | 2 |
| Second Chance |
Keep 1 HP even after taking a critical hit. |
Level 25 | 2 |
| Treasure Magnet |
Attract nearby HP/MP balls, munny, and items. Equip two to attract them even further away. |
Level 30 | 2 |
| Lucky Strike |
Raises luck so that enemies drop rare items more often. Equip to entire party to boost effect. |
Level 55 |
3 |
| MP Haste |
Boost MP recovery rate in battle, allowing more spell casting. |
Level 15 | 3 |
| Second Wind | Recover from KO status quickly with HP fully restored. | Level 35 | 3 |
| Name | Description | Learned At | AP Required |
| Berserk |
Boosts attack power when HP is critically low. Combine with a weapon skill for more power. |
Level 54 | 1 |
| Rocket |
Leap at an airborne enemy and attack with shield. |
Level 9 | 1 |
| Charge |
Charge and knock out an enemy with shield. |
Level 15 | 2 |
| Jackpot |
Receive more munny and HP/MP balls in battle. Equip to whole party to boost effect. |
Level 12 | 2 |
| MP Rage |
Recover MP whenever you’re hit in battle. Heavier damage restores more MP. Equip more to boost effect. |
Level 39 | 2 |
| Second Chance |
Keep 1 HP even after taking a critical hit. |
Level 36 | 2 |
|
Tornado |
Whirl after an enemy, using shield to attack. |
Level 21 | 2 |
| Treasure Magnet |
Attract nearby HP/MP balls, munny, |
Level 18 | 2 |
| Lucky Strike |
Raises luck so that enemies drop rare items more often. Equip to entire party to boost effect. |
Level 27 | 3 |
| MP Gift |
Give up MP to give 3 MP recovery rate in battle, allowing more spell casting. |
Level 30 | 3 |
| MP Haste |
Boost MP recovery rate in battle, allowing more spell casting. |
Level 51 | 3 |
| Second Wind | Recover from KO status quickly with HP fully restored. | Level 33 | 3 |
| Name | Description | Learned At | AP Required |
| Berserk |
Boosts attack power when HP is critically low. Combine with a weapon skill for more power. |
Learned | 1 |
|
Asp’s Bite |
Knock out an enemy with a powerful blow. | Learned | 2 |
| Raging Boar |
Thrash Surrounding Enemies with spear, blowing them out of the way. |
Learned | 2 |
| Second Chance |
Keep 1 HP even after taking a critical hit. |
Learned |
2 |
| Critical Plus | Increased odds of dealing critical damage in battle. | Learned |
3 |
| Healing Herb | Recharge HP with an energizing herb. | Learned | 3 |
| Second Wind | Recover from KO status quickly with HP fully restored. | Learned | 3 |
| Wind Armor | Recover from KO status quickly with HP fully restored. | Learned | 3 |
|
Aladdin’s Abilities |
|||
|
Name |
Description |
Learned At |
AP Required |
| Cheer |
Increases the Summons MP gauge, giving them more time and attack per battle. Equip to whole party to boost effect. |
Learned | 1 |
| Crescent |
Jump straight up to attack enemies overhead. |
Learned | 2 |
| Jackpot |
Receive more munny and HP/MP balls in battle. Equip to whole party to boost effect. |
Learned | 2 |
| Sandstorm |
Strike at enemies while charging through them. |
Learned | 2 |
| Treasure Magnet |
Attract nearby HP/MP balls, munny, and items. Equip two to attract them even further away. |
Learned | 2 |
| Critical Plus | Increased odds of dealing critical damage in battle. | Learned | 3 |
|
Lucky Strike |
Raises luck so that enemies drop rare items more often. Equip to entire party to boost effect. |
Learned | 3 |
|
Name |
Description |
Learned At |
|
| Spiral Wave | Charge at a target with a spinning attack. | Learned | 1 |
| MP Rage |
Recover MP whenever you’re hit in battle. Heavier damage restores more MP. Equip more to boost effect. |
Learned | 2 |
|
Aero Potion |
Use potions packed with Aero power. | Learned | 3 |
| Cure Potion |
Use Potions packed with Cure effect. |
Learned | 3 |
| Lucky Strike |
Raises luck so that enemies drop rare items more often. Equip to entire party to boost effect. |
Learned | 3 |
| MP Haste |
Boost MP recovery rate in battle, allowing more spell casting. |
Learned | 3 |
| Second Wind | Recover from KO status quickly with HP fully restored. | Learned | 3 |
| Thunder Potion | Use potions packed with Thunder Power. | Learned | 3 |
|
Name |
Description |
Learned At |
AP Required |
| Applause | Upstage foes with this dramatic, long-range sliding attack. | Learned | 1 |
| Cheer |
Increases the Summons MP gauge, giving them more time and attack per battle. Equip to whole party to boost effect. |
Learned | 1 |
|
Blazing Fury |
Blast enemies with scorching fire. | Learned | 2 |
| Icy Terror |
Freeze enemies with a bone-chilling blizzard. |
Learned | 2 |
| Jackpot |
Receive more munny and HP/MP balls in battle. Equip to whole party to boost effect. |
Learned |
2 |
| MP Rage |
Recover MP whenever you’re hit in battle. Heavier damage restores more MP. Equip more to boost effect. |
Learned |
2 |
| Treasure Magnet |
Attract nearby HP/MP balls, munny, and items. Equip two to attract them even further away. |
Learned | 2 |
| Bolts of Sorrow | Call lightning down to shock enemies. | Learned | 3 |
| Ghostly Scream | Summon dark spheres to crush enemies. | Learned | 3 |
|
Peter Pan’s Abilities |
|||
|
Name |
Description |
Learned At |
AP Required |
| Hummingbird | Dart in to rain countless blows upon the enemy. | Learned | 2 |
| Jackpot |
Receive more munny and HP/MP balls in battle. Equip to whole party to boost effect. |
Learned | 2 |
| Treasure Magnet |
Attract nearby HP/MP balls, munny, and items. Equip two to attract them even further away. |
Learned | 2 |
| Critical Plus | Increased odds of dealing critical damage in battle. | Learned | 3 |
| Lucky Strike |
Raises luck so that enemies drop rare items more often. Equip to entire party to boost effect. |
Learned |
3 |
| MP Haste |
Boost MP recovery rate in battle, allowing more spell casting. |
Learned | 3 |
| Storm’s Eye | Wrap yourself in a protective whirlwind. | Learned | 3 |
| Time-out | Freeze time for enemies, halting their movement. | Learned | 4 |
|
Beast’s Abilities |
|||
| Name | Description | Learned At | AP Required |
| Berserk |
Boosts attack power when HP is critically low. Combine with a weapon skill for more power. |
Learned | 1 |
| Ferocious Lunge | Lunge at an enemy from a distance. | Learned | 2 |
| MP Rage |
Recover MP whenever you’re hit in battle. Heavier damage restores more MP. Equip more to boost effect. |
Learned | 2 |
| Second Chance |
Keep 1 HP even after taking a critical hit. |
Learned | 2 |
| Critical Plus |
Increases odds of dealing critical damage. Equip more to boost effect. |
Learned | 3 |
|
Furious Bellow |
Knock out surrounding enemies with a raging bellow. |
Learned | 3 |
| Second Wind |
Recover from KO status quickly with HP fully restored. |
Learned | 3 |





