Magic is the backbone of Kingdom Hearts, without it you probably wouldn’t get to far. Magic is learned by Defeating Bosses, Trinity Locations, or Doing certain Tasks. Each Magic has 3 levels, the first being the base name, the second having -a at the end and the third being -aga.

Spell – MP Description
Fire – 1 Charge gauge unit – Deals Small Fire Damage
Fira – 1 Charge gauge unit – Deals a lot of Fire Damage
Firaga – 1 Charge gauge unit – Deals Massive Fire Damage
Blizzard – 1 Charge gauge unit – Deals Small Blizzard Damage
Blizzara – 1 Charge gauge unit – Deals a lot of Blizzard Damage
Blizzaga – 1 Charge gauge unit – Deals Massive of Blizzard Damage
Thunder – 1 – Deals Small Thunder Damage
Thundara – 1 – Deals a lot of Thunder Damage
Thundaga – 1 – Deals Massive Thunder Damage
Cura – 1 – Restores Small HP
Cura – 1 – Restores a lot of HP
Curaga – 1 – Restores massive HP.
Gravity – 1 – Takes away 1/4 of an enemies HP.
Graviera – 1 – Takes away 1/4 of an enemies HP. (Wider Effect than Gravity)
Graviga – 1 – Takes away 1/4 of an enemies HP. (Wider Effect than Graviera)
Stop – 2 – Prevents a Target from moving for a time.
Stopra – 2 – Prevents a Target from moving for a time. (Wider Effect than Stop)
Stopga – 2 – Prevents a Target from moving for a time. (Wider Effect than Stopra)
Aero – 2 – Deploys a Shield.
Aerora – 2 – Deploys a Shield that does damage to enemies.
Aeroga – 2 – Deploys a Shield that does damage and deflects enemies attacks.